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Find more information and tutorials related to Story Framework.
Below is a link to an extremely generous member of the community who has taken the time to document some of his experiences using SF. If you're looking for something more specific, Jay Versluis might have you covered!
Common Questions
"I'm receiving a warning message stating that the
SceneCapture has no viewstate?"

This warning message is simply stating that the inspection Scene Capture component is not capturing every frame. You might notice this warning when inspecting objects initially. This warning message can be ignored and does not effect a packaged build in any manor (This warning message also should not display in a packaged build). Alternatively, you could also run the Cvar DisableAllScreenMessages to hide this warning message.
We purposely don't update the Scene Capture component every frame to minimize performance costs when inspecting objects. Instead, we capture every 1.5 frames roughly. This is done through the use of a timer.
"I'm receiving a load error when creating a new SF project, with the
Floor_400x400asset."

This can be ignored. This is simply a redirection issue when first initializing this asset. If you're really concerned about this, that asset can be deleted entirely. It is used in the Example Map, and is an asset provided in the Unreal "Starter Content".
If you have any questions regarding topics spoken about here, please feel free to reach out in our discord community or to me directly through discord or email.
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