NPC Dialogue
NPC's within SF are derived from a separate dialogue system, modified to fit into SF. This dialogue system is powered by interconnected data tables, and custom reply actions that can be assigned to NPC's through the use of the dialogue graph actor. Dialogue is designed to be used quickly, or setup more complex branching conversations.
The tutorial below will take you through setting up these NPC's and making use of the dialogue system found within SF.
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