Inventory Manager

The SFInventoryManager_AC actor component is responsible for handling any systems that classify as "container" systems. For instance, the quick-inventory contains a list of items picked up by the player, the Journal contains item entries that have been given to the player, active and upcoming tasks, etc. This actor component will relay called events, or input actions to the respective Inventory Menus that are currently in use by the player.

(SF > Core > Blueprint > Components > Core)

The next few sections will take you through each inventory, and how they can be modified/used.

Examples of all SF's "Inventories" are found within the Example Map level.

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