Useful Actor Tags

Some of SF's systems read the actors set "Actor Tags" to change how said system will handle displaying certain information or widgets. These will be listed below with an explanation of what exactly these "Actor Tags" will do.

Learn more about how Actor Tags are utilized within Unreal. Actor Tags are changed inside the details panel of any selected actor in your scene.


— "IgnorePromptTrace" - Adding this tag will stop interaction prompts from being occluded when an item is behind a wall, or geometry is obstructing the players view to said item. This can be used if you need an items prompt or icon to signify that it can be interacted with, through something transparent, or for any other reason.

— "SoftLocked" - Adding this tag to an interactable will hide its interaction prompt, and stop the player from being able to interact with it. Useful if you want an item or object to only be interacted with after a specific requirement has been met by the player. Removing this tag will then allow the player to interact with it again, and display its prompt.

Last updated