Customization
Lets talk about personalizing DigiCam to fit your project. DigiCam is primarily a blueprint-based system, meaning everything and anything can be customized to your projects needs. Outside of that, DigiCam does include a Data Asset named DigiCamInfo
which consists of some quick to modify settings, sounds, and widget options. This Data Asset is located in the root "DigiCam" folder inside your projects content browser.

Once opened, you will be greeted with a selection of different options and values to modify.

Below will be a list of what these options change, and how exactly to modify them.
Gameplay Input Mapping IMC
This value is used to store your projects/players primary input mapping context (IMC). This IMC is used when closing the Photo Camera or Album to transition back to your "normal" IMC, as DigiCam makes use of custom IMC's when in either of the Photo Camera or Album.

Camera Zoom Amount Float
This value determines how much FOV to negate when zooming all the way in. The default FOV of the DigiCam camera is set to "70,0", so be sure to keep this value below that number to avoid any artifacting when zooming.

Night Vis Light Intensity Float
The intensity of the local light used when switching to "Night Mode" inside the Photo Camera. Higher values will result in brighter "Night Mode" photos and general visibility in dark environments.

Sound Settings Structure
This structure of sound assets are used when specific actions are performed. This is where you can change out DigiCam's default sound effects for your own. Each sound and their use case is named.

Display Name on Photo Enum
This value will determine what text to display on photos captured inside the Photo Album. We can choose between 3 different options;
Empty
- No text will be displayed on photos.
Object Name
- Displays the objects name set inside the PhotoCamTargets_DT
data table on the photo.
Capture Date/Time
- Displays the time and date that the photo was captured.

DigiCam Widget Customization Structure
Values inside this structure can be changed to modify the appearance of certain aspects within DigiCam's different widgets.

Modifying Camera Post Process
Modifying the default camera post process values are done by selecting the Camera
component inside the PhotoActorManager_BP
actor, and changing its post process values inside the details panel with that camera component selected.

Changing the "Night Mode" post process filters can be done by selecting the NightVisPostProcess
variable inside that same PhotoActorManager_BP
actor, and changing the post process values in the details panel.

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